I both hate and love secrets in the Crusader games. Love because a graviton shield midway through mission 6 in No Regret makes you that much harder to screw with. Hate because you see one of those green footlockers up in some cubby somewhere, and it seems completely inaccessible, and you can't figure out how to get to it.
Right now I'm having trouble with three secrets. I've gotten them before; I just can't remember how to get them now.
1) First mission. After you speak to Denning and he walks away, laser barriers pop up behind him. You can shoot the crate, and then the shootable switch, to get them to go down, and use the heavy terminal to take control of the Avatron and clean the room out, but how do you get the security terminal to open up and allow you access to the elevator?
2) Fifth mission. I can't remember if it's right near the start or right after the first elevator. Anyway, if you blow up the stacks of red crates, you can get to a floor pressure pad, which opens up a section of wall. If you go down, you get to a storage and generator room. If you go up, you find a room with a long series of treadmills. I know that if you can get past that last laser barrier, you can get to a room with an elevator which will skip at least one level for you. But I can't remember how to bring it down.
3) Sixth mission. Right after Torch notes you can take the treadmill (similarly inaccessible) to drop down to the next level, you'll note that in a high-up place is a bunch of barrels of goo in the corner, and nearby, a green footlocker (where you can get a graviton shield). Behind the barrels is an inactive telepad. From that raised area you can get across to the other raised area, where you can use the conveyor to take you down to the next level. Right before you take the elevator that leads to this room is a room with a turret, a reactor, and a whole mess o' barrels. If you blow them up, you reveal an active telepad. If you use the switch on the wall to get the lift, the lift lowers, but the switch is destroyed and the lift won't go up again, so you can't get to the pad.
Right now I'm having trouble with three secrets. I've gotten them before; I just can't remember how to get them now.
1) First mission. After you speak to Denning and he walks away, laser barriers pop up behind him. You can shoot the crate, and then the shootable switch, to get them to go down, and use the heavy terminal to take control of the Avatron and clean the room out, but how do you get the security terminal to open up and allow you access to the elevator?
2) Fifth mission. I can't remember if it's right near the start or right after the first elevator. Anyway, if you blow up the stacks of red crates, you can get to a floor pressure pad, which opens up a section of wall. If you go down, you get to a storage and generator room. If you go up, you find a room with a long series of treadmills. I know that if you can get past that last laser barrier, you can get to a room with an elevator which will skip at least one level for you. But I can't remember how to bring it down.
3) Sixth mission. Right after Torch notes you can take the treadmill (similarly inaccessible) to drop down to the next level, you'll note that in a high-up place is a bunch of barrels of goo in the corner, and nearby, a green footlocker (where you can get a graviton shield). Behind the barrels is an inactive telepad. From that raised area you can get across to the other raised area, where you can use the conveyor to take you down to the next level. Right before you take the elevator that leads to this room is a room with a turret, a reactor, and a whole mess o' barrels. If you blow them up, you reveal an active telepad. If you use the switch on the wall to get the lift, the lift lowers, but the switch is destroyed and the lift won't go up again, so you can't get to the pad.