Cyberion link said:ohhh very, very nice Candy! This looks like candy hehehehe
Btw are you using procedural textures for the barrel? I mean no image map, all computer generated? Would like to see some pre-alpha build and walk around. Looks so cool!
No, the barrel texture was hand-made in the Gimp, with CrazyBump extracting a normal map & a specular map from the colors I designed. I'm still in most dire need of artists who can make decent art, in particular textures.
Right now I'm modifying some engine internals so that the single particle stream can be driven from the game-logic instead of from a hack location . That way, I'll be able to put down flame sources and they'll regulate themselves. Then, a valve could be added to control its flow of fire too.