Greetings! It's been a pleasure to drop by the last few years and see people excited about Crusader, one (two) of the games I keep replaying and praying for a remake of.
(And cheers to you remakers!)
Please pardon the noob question, but I'm trying to get my bearings. I was hoping to find crusader tile images converted to a common image format, and the crusader sound effects as well - you know, as part of remake resources. Or tools to 'insert disk', extract data, etc.
I see someone extracting 'sprites' and showing the silencer character but no terrain, and I see the mp3 music; are the sprites what I am looking for? Any luck with the sound effects?
If someone could point me in the right direction, I'd appreciate it.
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I dream of many things Crusader (Winning the lottery and paying for a sequel! Winning BIG and Buying the C:NR IP to develop! Hahahaha!), but the latest one that brought me here today was investigating injecting some C:NR visuals and sounds into Fallout 3. That got me thinking that a nice set of available-to-use hirez textures and sound effects based on C:NR would be a useful thing to have. I've done some programming and file format reengineering on Microprose's Darklands in the past; I was curious what was in the C:NR space! Any pointers welcome.
(And cheers to you remakers!)
Please pardon the noob question, but I'm trying to get my bearings. I was hoping to find crusader tile images converted to a common image format, and the crusader sound effects as well - you know, as part of remake resources. Or tools to 'insert disk', extract data, etc.
I see someone extracting 'sprites' and showing the silencer character but no terrain, and I see the mp3 music; are the sprites what I am looking for? Any luck with the sound effects?
If someone could point me in the right direction, I'd appreciate it.
---
I dream of many things Crusader (Winning the lottery and paying for a sequel! Winning BIG and Buying the C:NR IP to develop! Hahahaha!), but the latest one that brought me here today was investigating injecting some C:NR visuals and sounds into Fallout 3. That got me thinking that a nice set of available-to-use hirez textures and sound effects based on C:NR would be a useful thing to have. I've done some programming and file format reengineering on Microprose's Darklands in the past; I was curious what was in the C:NR space! Any pointers welcome.